![]() * Dark Law: Meaning of Death, now looks better (according to MightyJAK in #18) * Rudora no Hihou, menu text is now readable * Secret of Mana, menu text is now readable ![]() * Star Ocean and Street Fighter Alpha 2 don't look like someone threw white noise onto the screen for every frame * Star Fox 2 boots (according to Orion4874 in #28) * Mega Man X2 and X3 (Cx4 chip) boot and play at 60 FPS You can now play the following games: (and possibly more I did not test) The default for this new option, "Save SRAM when changed", is ON. A setting now exists to let you save SRAM 1 second after it is modified on top of all that. SRAM (save data) saves every time you properly exit PocketSNES or change ROMs, no questions asked. The menu looks like this: (thanks to hi-ban for everything!) This new version has a revamped GUI and a forward-ported Snes9x 1.43-dev core with S-DD1 support written by Brad Jorsch, Andreas Naive and John Weidman and first ported by SiENcE to snes9x4d. PocketSNES was previously released by pcercuei after a longer port lineage and used the Snes9x 1.39 core, resulting in not-so-great special chip support.
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